Capa

Literary Game Adaptations

SPRINGER
01 / 2026
9783032048929
978-30-3204-892-9
Inglês
Palgrave Studies in Adaptation and Visual Culture
Ingles

Sinopse

What would a theory of adaptation look like if it was constructed around literary games rather than novels on film? Bridging disciplinary gaps between adaptation studies, game scholarship, and literary theory, this book presents a framework for understanding adaptations as dynamic systems of experience whose meaning arises from the playful interactions between their formal and intertextual components. Such an approach not only reframes the disciplinary ghosts that haunt each field ndash; the intractable concept of ldquo;fidelity criticismrdquo; in adaptation studies and games studiesrsquo; perennial ldquo;ludology/narratology debaterdquo; ndash; but also provides new tools with which to examine the under-theorized phenomenon of games based on literary works. Whether it is a Shakespearian choose-your-own-adventure book, a text-adventure version ofnbsp;The Hobbit,nbsp;a Jane Austen roleplaying game, or an immersive first-person simulation of Thoreaursquo;snbsp;Walden, literary game adaptations are uniquely suited to teach us how to play with texts and culture in our hypermediated digital world. nbsp; nbsp;