Capa

PRINCIPLES OF COMPUTER GRAPHICS IBD

SPRINGER
12 / 2010
9781441947185
Inglês

Sinopse

The Basics.- From Pixels to Shapes.- Making Them Move.- Pixels, Images and Image Files.- Let The Games Begin.- It?s 3D Time!.- 3D Modeling.- Rendering: Shading and Lighting.- Advanced Techniques.- And Finally, Introducing Maya.- Making Them Move.- Animation.- Viewpoint Animation.- Lights, Camera, Action!.